

It is also very fast on both ends, can autocancel from a short hop, and has a low launching angle, all of which make it a great edgeguarding tool despite its low knockback.

A prime example of this trait is Cloud's aerial attacks: his neutral aerial covers a very wide area, making it a go-to option for spacing or air-to-ground transition movement. Thanks to his range and speed, Cloud can space out the opponent quite easily, stuff out opposing approaches and adeptly punish most careless attacks. As a result, his Limit Break status only marginally benefits his aerial mobility, but it can nevertheless help him move along the ground better.Ĭloud's greatest asset is the overall range throughout his moveset, courtesy of his Buster Sword: it grants Cloud's attacks the overall second longest disjointed range in the game, surpassed only by Shulk. His increased gravity and falling speed, however, make his jumps slightly lower and prevent him from auto-canceling some of his aerial attacks (notably back aerial and up aerial) as easily.

Under Limit Break status, his mobility is even better his traction slightly improves, his walking speed becomes the eleventh fastest, his dashing speed the fifth fastest, his falling speed the fourth fastest, and his airspeed becomes the fastest in the game under normal circumstances (only being slower than the lightest possible Mii Brawler, Wario-Man, and Giga Mac). He has above average falling speed and high gravity, however, preventing him from staying in the air for long despite his good aerial maneuverability. He has average walking speed, the tenth fastest dashing speed, above-average air speed, average air acceleration, and a fast jumpsquat, granting him both quick ground and aerial mobility.
#CLOUD STRIFE RELEASE DATE FULL#
Cloud can also force approaches by using Limit Charge, while a full charge boosts his mobility even further and significantly strengthens his special moves.ĭespite his strengths, Cloud has his fair share of flaws. The speed and utility of his aerial attacks make him dangerous in the air, and his attacks flow together well, letting him combo with ease. This, together with surprisingly fast frame data for a character of his range and power, grants Cloud potent zoning, spacing, and neutral games. The Buster Sword grants him some of the greatest reach and longest disjointed hitboxes of any character furthermore, he is highly mobile both in the air and on the ground, with a fast dash and high air speed. This is likely because his original English voice actor, Steve Burton (who voiced Cloud in English from Kingdom Hearts to Dissidia Final Fantasy NT) is a union-based voice actor.Ĭloud is ranked 2nd out of 55 on the tier list, placing him in the S tier and making him the second highest ranked newcomer, DLC and third party character (behind Bayonetta), and the second highest character overall. In all regions, Cloud is voiced by Takahiro Sakurai, his official Japanese voice actor from Kingdom Hearts onward. He is one of six third-party characters in the game, alongside Capcom's Mega Man and Ryu, Sega's Sonic and Bayonetta, and Bandai Namco's Pac-Man. He was officially announced during the November 12th, 2015 Nintendo Direct, and released as the fifth downloadable character on December 15th, 2015. Cloud ( クラウド, Cloud) is a playable character in Super Smash Bros.
